AI Insights · Timothy · January 2022
Top 5 Hybridcasual Games on Android in El Salvador Q4 2021
Discover the performance trends of the top 5 hybridcasual games on Android in El Salvador during Q4 2021, including insights on downloads, revenue, and active users.
In Q4 2021, the top 5 hybridcasual games on the Android platform in El Salvador showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the data sourced from Sensor Tower.
Piano Fire: Edm Music & Piano from Adaric Music saw a remarkable surge in downloads, peaking at approximately 24.2K in the final week of December. The weekly active users mirrored this trend, rising from around 1.5K in late September to over 32.2K by the end of the year. Despite the growth in user engagement, the game did not generate any notable revenue during this period.
Race Master 3D - Car Racing from SayGames Ltd experienced fluctuations in its weekly downloads, with a high of about 18.9K in early October and a resurgence to 14.1K in the last week of December. Active users showed a similar pattern, starting at 23.6K and reaching 38K by the end of the quarter. Revenue remained minimal, with a slight increase to $7 in the week of December 20.
Tiles Hop EDM Rush Music Game by AMANOTES PTE LTD maintained consistent download numbers throughout the quarter, averaging around 6K to 7K weekly. Active users remained stable, fluctuating between 55K and 60K. Revenue was negligible, with the highest weekly earnings being just $19 in late September.
Hill Climb Racing from Fingersoft exhibited steady download numbers, averaging around 5K to 6K weekly, with a peak of 6.8K in early October. Active users saw a slight decline from 67.5K in late September to around 61K by the end of December. Revenue was modest, peaking at $32 in the week of November 22.
Piano Music Go-EDM Piano Games by Joy Journey Music Games experienced a notable increase in downloads, reaching a high of 7.9K in early November before tapering off to 3.7K in the final week of December. Active users also showed growth, peaking at 14.3K in early November and then settling at around 8.6K by the end of the year. Similar to other games, this app did not record any significant revenue.
For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.